Online
Castles of Burgundy Online Tournament
Castles of Burgundy Online
Season 23
Standings Season 23
As games end the standings are updated. See how each group is doing and check on your friends and rivals. You can see lifetime standings HERE.
If the frame below is hard to read on your device follow the link:
Tournament Results
Season 23 Game Assignments
Group and Game Assignments for Season 23 are posted here.
The Castles of Burgundy tournament uses the online implementation on Board Game Arena. Use the “identical random board for all players” variant, which means that all 4 players in a game will play on the same board, and which board it is will be determined randomly.
Be sure to name the game using the game name below and invite the other players listed. Any player may set up the game, but the winner of each game is responsible for entering the results on meepleleague.club.
If you have trouble viewing the list below, click here to see just the listing.
Report Season 23 Game Results
Game results are now reported on meepleleague.club. Login and go to the information about the table that is finished.
Only the winner of each game should record the results. Use the form below. Be sure to add the seat number of the player who triggered the game end.
Last Season Standings
Mike Munson won the top division for the first time in Season 22. He will be joined by Chris Bert and bayareascott after they won their respective division.
If the frame below is hard to read on your device follow the link:
Tournament Results
Registration Closed for
Season 23
Registration is now closed for Season 23 at meepleleague.club. To register for the next season:
- Go to meepleleague.club.
- Login OR
- Create an account (Register on the menu), if you do not already have one. Then activate it. If you do not receive an email quickly, please check your spam folder for the activation email.
- Under Manage Account, select Game Names and enter your game name ids. You only need to do this once for each id. Check the spelling, as some game platforms are case-sensitive.
- Register on the Home page or use the Play! menu, select Register for Tournament.
- You should receive a confirmation email. If you do not, check your spam folder.
Overview
Players are sorted into Groups of 7 players each based on previous results, so you should be matched against players of about your ability. In each season, you will play in 4 simultaneous games and each other member of your league will be in exactly two of them. Do well and you’ll get promoted to a tougher division. Do badly and you’ll drop to an easier one. Full details about our format and scoring system (which is the same for all our online leagues) are here: rules page.
Our Castles of Burgundy tournament use the online implementation at boardgamearena.com. We use the “identical random board” variant, which means that all 4 players in a game will play on the same board, and which board it is will be determined randomly.
After signing up, you will receive an email notifying you once the schedule has been posted. If you do sign up, you are committing to checking the website multiple times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend, for example), but in general we’re hoping game lengths will be measured in weeks not months.
To break placement ties within games, if two or more players are tied on VPs, the tie will go to the player with the most empty spaces remaining on their board. If still tied, the tied player who moved last in the final turn will win the tie.
Through the Ages Online Tournament
Through the Ages Season 25
Online Tournament
Season 24 Standings
As games end the standings are updated. See how each league is doing and check on your friends and rivals.
If the frame below is hard to read on your device follow the link:
Tournament Results
Season 24 Game Assignments
Players will find their game game assignments on meepleleague.club.
The Through the Ages tournament uses Czech Games Edition application of the game.
Sign Up for Next Season
You can sign up for the next season on meepleleague.club.
Remember, the Tournament now uses the expansion cards set. You must have that to play.
If you don’t already have one, create an account for the sign up system the Meeple League is using. Be sure to add your Czech Game Edition online user name (and any others you have) to your account.
meepleleague.club
Under the Play! menu select Register for Tournament to see all the events open for sign up.
Our TTA event uses the online implementation on ios, Android and Steam (for Mac and Windows) from Czech Game Edition. The app is based on the most recent edition of the game (“A New Story of Civilization”) and no house rules.
Players are sorted into Groups of 7 players based on previous results. In a season, each player plays in 4 games and each other member of your Group will be in 2 games against you. Winning a game is worth 10 points, 2nd is 6, 3rd place gets you 3 points, and 4th nets 1. You can read more details about the rules for Meeple Leagues HERE.
Divisions are based on previous Season results. New players enter at the bottom level for their first season.
You’ll receive a notice in your email once the pairings are ready. If you do sign up, you are committing to checking the app a couple of times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend (for example), but in general we’re hoping game lengths will be measured in weeks not months.
To sign up for this (and future) season of Through the Ages, you must create an account at BucketofDice.com.
Add your user name on the Czech Game Editions application and then sign up.
This system is run by the Meeple League, but has a separate domain name because it isn’t part of our WordPress system. We are developing it on our own.
The reason we are doing sign ups with it now is to make sure players are credited for participation in all Meeple League events. Mis-typed and slight variations in names causes many problems with our previous sign up and score reporting system. Having your own identity for use in all events saves a lot of sifting through data.
Through the Ages Online Tournament
Report Results
The winner of each game should report the result on meepleleague.club, but if a day or two has gone by and the score isn’t reflected in the standings then anyone else should please feel free to make sure we get the scores.
Standings update immediately once results start coming in.
Previous Season Results
Season 24 is over. If any new results have to reported, email the game coordinator.
Lifetime standings are available.
If the frame below is hard to read on your device follow the link:
Tournament Results
BPA Through the Ages Online Tournament 2023
This tournament will award laurels and contribute to the annual Caesar award, all of which is tracked through that same website.
GM: Allan Jiang
AGMs: Randy Buehler and Galen Loram
Tournament Format
- 26-31 participants: Top 13 in heat standings will advance to the semifinals where each semifinalist will play all others once. Top 5 in semifinal standings will advance to the finals where each finalist will play the others three times each.
- 32-47 participants: Top 16 in heat standings will advance to the semifinals where each semifinalist will play all others once, except those in their quartile (i.e. top 4 in heat standings will not play each other). Top 7 in semifinal standings will advance to the finals where each finalist will play the others twice each.
- 48+ participants: Top 20 in heat standings will advance to the semifinals where each semifinalist will play 12 different opponents; seeds 1-4 will not play each other, seeds 5-8 will face exactly one top 8 player in each game, and seeds 9-20 will face either one or two top 8 players in each game. Top 7 in semifinal standings will advance to the finals where each finalist will play the others twice each.
- Points in the semifinals (if applicable)
- Points in the heats (if applicable)
- Average % of winner’s score in current stage
- Head to head record in current stages, then in previous stage(s)
- Average points of opponents played in current stage (strength of schedule)
- Later average seat order in current stage, then in previous stage(s)
- Random
Resignation: Players may resign as their political action prior to age IV, by clicking on ‘Game Menu’, ‘Forfeit the Game’, and ‘More about resigning”. A player who resigns will place last among the players currently in a game, and will still earn tournament points
accordingly.
Pace of Play: You are expected to check your games and take your turns (at least) once per day. Games that haven’t finished in 8 weeks are likely to be adjudicated, and the adjudication will include demoting slow players to lower finish positions.
June 2023 clarification: The game app has a timer function which it automatically enforces. You get 24 hours whenever you have to make a decision, which includes responding to colonization/aggressions/pacts on others’ turns, and your own turns. If you go beyond 24 hours, then you will start to deplete your personal time reserve of 72 hours, which refreshes every age. For example, if you moved yesterday at 3 pm and a colony flips on someone else’s turn yesterday at 3:15 pm, but you don’t move until today at 8 pm, then you’ve used up the 24 hours, plus 4 hours and 45 minutes of your time reserve.
Bot Alert: When a player runs out of time or abandons a game, the app replaces that player with a bot. This is generally unpleasant for all parties involved, so please resign on your political action if you will not be finishing the game. You will not receive any points for games in which you were replaced by a bot, while the remaining players will receive points according to their finish rank including the bot.
Sportsmanship: Please be respectful to your opponents. Each player is entitled to make their own decisions in the game. However, it is not permitted to discuss pacts before offering them, to reveal any hidden information, or to intentionally help another player without any personal benefit in game. If you have any concerns, please contact the GM team.
Schedule
Registration Opens: April 6, 2023
Registration Closes: May 15, 2023
Heat Stage Started: May 19, 2023
Game Assignments
We will use the CGE tournament feature to automatically create games.
Game Results
We will use the CGE tournament feature to automatically track standings.
Sign Ups
Signups are now closed
Agricola Online Tournament
Agricola Season 16 Online
Tournament
Season 16 Standings
As games end the standings are updated. See how each league is doing and check on your friends and rivals. You can see lifetime standings HERE.
If the frame below is hard to read on your device follow the link:
Tournament Results
Report Season 16 Agricola Online Tournament Game Results
Record the results at www.meepleleague.club
Game Assignments
Your Season 16 Game Assignments will be on www.meepleleague.club when the season starts. You should also receive an email from the GM. All the game assignments are available below when the season starts.
This Agricola league uses the online implementation of the Revised Edition of Agricola at www.boardgamearena.com. Games must be created with the Tournament mode setting (which just means the banned list used in most tournaments is implemented) and “Draft 7” will be used to distribute occupations and minor improvements from all 3 of the implemented decks: E, I, and K, though there are a few cards from the printed version of the game that have not been implemented (see the article about online Agricola).
Be sure to name the game using the game name below and invite the other players listed. Any player may set up the game, but the winner of each game is responsible for entering the results using the form further down the page.
If you have trouble reading the iframe, click on the title below to open it in its own tab.
Game Assignments
Sign Ups Closed for Season 16 of
Agricola Online Tournament
Sign ups for the next season will be available on:
bucketofdice.com
Make sure you have an account on:
If you don’t already have one, create an account for the sign up system the Meeple League is using. Be sure to add your boiteajeux user name (and any others you have) to your account.
When you login you will see all the events open for sign up.
Players are sorted into groups of 7 players based on previous results. In a season, each player plays in 4 games. Each other member of your group will be in 2 games against you. See scoring rules below.
Divisions are based on previous Season results. New players enter at the bottom level for their first season.
Our Agricola tournaments use the online implementation at www.boardgamearena.com. Drafting is used.
You’ll receive a notice in your email once the pairings are ready. If you do sign up, you are committing to checking the website a couple of times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend (for example), but in general we’re hoping game lengths will be measured in weeks not months.
Previous Season Results
The results of the last season (15) are here. The overall standings are on a separate page. Please see the menu under Standings.
If the frame below is hard to read on your device follow the link:
Tournament Results
Thurn & Taxis Online Tournament
Thurn & Taxis Online Season 27
Season 27 Standings
As games end the standings are updated. See how each Group is doing and check on your friends and rivals.
Lifetime standings can be seen HERE.
If the frame below is hard to read on your device follow the link:
Tournament Results
Game Assignments
Season 27 Matches
Our Thurn & Taxis tournaments use the online implementation at www.yucata.de. We use the original version of the game – no expansion content, and no special options.
Players are sorted into leagues of 7 players based on previous results. In a season, each player plays in 4 games. Each other member of your league will be in 2 games against you. See scoring rules below.
Divisions are based on previous Season results. New players enter at the bottom level for their first season.
Your tables are also available on meepleleague.club.
If you have trouble viewing the list below, click here to see just the listing.
Thurn & Taxis Next Season
Sign Ups Open
You can sign up for the next season on meepleleague.club.
If you haven’t already, create an account for yourself:
- Go to meepleleague.club.
- Login OR
- Create an account (Register on the menu), if you do not already have one. Then activate it. If you do not receive an email quickly, please check your spam folder for the activation email.
- Under Manage Account, select Game Names and enter your game name ids. You only need to do this once for each id. Check the spelling, as some game platforms are case-sensitive.
- Register on the Home page or use the Play! menu, select Register for Tournament.
- You should receive a confirmation email. If you do not, check your spam folder.
You to withdraw from a tournament while registrations are still open. Just click the “Withdraw” button next to each entry for tournaments that have not started.
Report Season 27 Results
Game results are now reported on meepleleague.club. Login and go to the information about the table that is finished.
Only the winner of each game should record the results. Be sure to add the seat number of the player who triggered the game end.
Last Season Results
slewinter won Division 1 in Season 26.
Lifetime standings can be seen HERE.
If the frame below is hard to read on your device follow the link:
Tournament Results
BPA Through the Ages Tournament 2022
This tournament will award laurels and contribute to the annual Caesar award, all of which is tracked through that same website.
GM: Allan Jiang
AGMs: Randy Buehler and Galen Loram
Tournament Format
- 26-31 participants: Top 13 in heat standings will advance to the semifinals where each semifinalist will play all others once. Top 5 in semifinal standings will advance to the finals where each finalist will play the others three times each.
- 32-47 participants: Top 16 in heat standings will advance to the semifinals where each semifinalist will play all others once, except those in their quartile (i.e. top 4 in heat standings will not play each other). Top 7 in semifinal standings will advance to the finals where each finalist will play the others twice each.
- 48+ participants: Top 20 in heat standings will advance to the semifinals where each semifinalist will play 12 different opponents; seeds 1-4 will not play each other, seeds 5-8 will face exactly one top 8 player in each game, and seeds 9-20 will face either one or two top 8 players in each game. Top 7 in semifinal standings will advance to the finals where each finalist will play the others twice each.
- Points in the semifinals (if applicable)
- Points in the heats (if applicable)
- Average % of winner’s score in current stage
- Head to head record in current stages, then in previous stage(s)
- Average points of opponents played in current stage (strength of schedule)
- Later average seat order in current stage, then in previous stage(s)
- Random
Resignation: Players may resign as their political action prior to age IV, by clicking on ‘Game Menu’, ‘Forfeit the Game’, and ‘More about resigning”. A player who resigns will place last among the players currently in a game, and will still earn tournament points
accordingly.
Pace of Play: You are expected to check your games and take your turns (at least) once per day. It’s OK to have an occasional break of a couple of days, but we expect most games to finish in less than two months. Games that haven’t finished in 8 weeks are likely to be adjudicated, and the adjudication will include demoting slow players to lower finish positions.
Sportsmanship: Please be respectful to your opponents. Each player is entitled to make their own decisions in the game. However, it is not permitted to discuss pacts before offering them, to reveal any hidden information, or to intentionally help another player without any personal benefit in game. If you have any concerns, please contact the GM team.
Schedule
Registration Opens: May 30, 2022
Registration Closes: July 22, 2022
Heat Stage Starts: August 1, 2022
Tournament Results
BPA Brass Online Tournament 2021
NOTE: THIS TOURNAMENT HAS BEEN CANCELLED BECAUSE THE WEB IMPLEMENTATION HAS BEEN DELETED 🙁
This is the home page for the 2021 Boardgame Players Association “Play By Email” tournament for Brass. It is open only to members of the Boardgame Players Association (BPA). If you attend the World Boardgaming Championship (WBC), and are up to date on your registration fees for 2021, then you are already a member. If not, you can purchase an “Associate Membership” (PBEM only) for $10 from this website: www.boardgamers.org. This tournament will award laurels and contribute to the annual Caesar award, all of which is tracked through that same website.
GM: Allan Jiang
AGMs: Rob Murray and Rob Flowers
Format
For new users to OrderOfTheHammer, accounts will have to be manually activated by the webmaster here. *Please create an account and request activation ASAP, as the webmaster does not check the activation thread very frequently.* You may still sign up below once you have created an account, even if it hasn’t been activated yet.
All games in this tournament will have 4 players.
- 24-25 participants: Top 12 in heat standings will advance to the semifinals where each semifinalist will play one opponent twice, and everyone else once; repeat matchups will be #1 vs #12, #2 vs #11…#6 vs #7 in heat standings. Top 4 in semifinal standings will advance to a 2-game final with relatively balanced seat order.
- 26-31 participants: Top 13 in heat standings will advance to the semifinals where each semifinalist will play all others once. Top 4 in semifinal standings will advance to a 2-game final with relatively balanced seat order.
- 32+ participants: Top 16 in heat standings will advance to semifinals where each semifinalist will play all others once, except those in their quartile (i.e. top 4 in heat standings will not play each other). Top 7 in semifinal standings will advance to the finals where each finalist will play the others twice each.
- Points in the semifinals (if applicable)
- Points in the heats (if applicable)
- Average % of winner’s score in current stage
- Head to head record in current stages, then in previous stage(s)
- Average points of opponents played in current stage (strength of schedule)
- Total endgame income steps in current stage, then in previous stage(s)
- Random
Pace of Play: You are expected to check your games and take your turns (at least) once per day. It’s OK to have an occasional break of a couple of days, but we expect most games to finish in less than two months. Games that haven’t finished in 8 weeks are likely to be adjudicated, and the adjudication will include demoting slow players to lower finish positions.
Schedule
Registration Opened: June 13, 2021
Registration Closes: July 25, 2021
Heat Stage Started: August 3, 2021
Game Assignments & Standings
All game assignments and standings are in the Google Sheet that was linked in an email to all participants on August 3, 2021. Please contact me if you’ve lost that link.
Signups
Signups are closed.
BPA Through the Ages Tournament 2021
GM: Allan Jiang
AGMs: Randy Buehler and Galen Loram
Tournament Format
- 26-31 participants: Top 13 in heat standings will advance to the semifinals where each semifinalist will play all others once. Top 5 in semifinal standings will advance to the finals where each finalist will play the others three times each.
- 32-47 participants: Top 16 in heat standings will advance to the semifinals where each semifinalist will play all others once, except those in their quartile (i.e. top 4 in heat standings will not play each other). Top 7 in semifinal standings will advance to the finals where each finalist will play the others twice each.
- 48+ participants: Top 20 in heat standings will advance to the semifinals where each semifinalist will play 12 different opponents; seeds 1-4 will not play each other, seeds 5-8 will face exactly one top 8 player in each game, and seeds 9-20 will face either one or two top 8 players in each game. Top 7 in semifinal standings will advance to the finals where each finalist will play the others twice each.
- Points in the semifinals (if applicable)
- Points in the heats (if applicable)
- Average % of winner’s score in current stage
- Head to head record in current stages, then in previous stage(s)
- Average points of opponents played in current stage (strength of schedule)
- Later average seat order in current stage, then in previous stage(s)
- Random
Resignation: Players may resign as their political action prior to age IV, by clicking on ‘Game Menu’, ‘Forfeit the Game’, and ‘More about resigning”. A player who resigns will place last among the players currently in a game, and will still earn tournament points accordingly.
Pace of Play: You are expected to check your games and take your turns (at least) once per day. It’s OK to have an occasional break of a couple of days, but we expect most games to finish in less than two months. Games that haven’t finished in 8 weeks are likely to be adjudicated, and the adjudication will include demoting slow players to lower finish positions.
Sportsmanship: Please be respectful to your opponents. Each player is entitled to make their own decisions in the game. However, it is not permitted to discuss pacts before offering them, to reveal any hidden information, or to intentionally help another player without any personal benefit in game. If you have any concerns, please contact the GM team.
Schedule
Registration Opens: June 13, 2021
Registration Closes: July 25, 2021
Heat Stage Starts: ~August 4, 2021
Results
Thirty-eight participants played 61 games in this year’s TTA PBEM tournament, which was run using CzechGames’s tournament interface for the first time. The CGE interface allowed for balanced seating in the latter rounds, automatic game creation, easy checks on tournament progress, and automated results into standings. Also new this year were a consistent format throughout all rounds (4 games each, weighted 10-6-3-1), a strict 16 players in the seeded semifinals, and new rules when players are replaced by bots.
In the heats, Mike Turian lead the way with three wins and a second, while Ryan Feathers, Jason Leggett, and Steve LeWinter each had two wins and two seconds and rounded out the top 4. Kevin Warrender set the high score with 375 culture, and finished the round with 23 tournament points, taking the 16th and final spot in the semifinals on tiebreaker over the GM, who managed to sabotage himself with all the new rules introduced in this year’s tournament.
In the semifinals, everyone faced all the other semifinalists except for those in their quartile in the heats standings. Steve LeWinter was the star of this semis, with three outright wins and a tie for 1st/2nd, and the high score of the round with 273 culture. Jason Leggett was just behind with three wins and a second. Joining them in the finals were Galen Loram, Randy Buehler, Eric Freeman, Michael Thiessen, and Mike Turian, who made it in with 20 tournament points plus tiebreaker over Sceadeau d’Tela.
Finals report by Galen:
The finals of the Through The Ages tournament featured a whole range of exciting games that somehow all turned out okay for me. In one of them, only knight tactics were played and despite desperate attempts to stay within strength range, aggression after aggression landed. I finally was lucky enough to give up my sovereignty to Randy and be a bit sheltered from attacks and safe from wars; Watt flipped an early oil which let me build up which, when combined with a Mech ag, let me stabilize and grab wonders while not being part of the wars flying left and right, and sneak out a win. Another one featured a random early printing press and Jan Zizka to get a nice culture lead early and endure some abuse later on; Mike and I had symbiotic civilizations and a big enough culture gap between us that our impacts together took him from fourth to third and me from second to first. One other game featured a nice military and Jason realizing that I was in the driver’s seat, and that playing for second was his best play – sending a military alliance my way to direct my hostilities other ways. The other game was just a “first seat doing first seat” things – the built in advantage of going first was enough to make the game go reasonably smoothly.
The CGE tournament system was a huge boon. We could see where we were relative to other games in terms of progress and everyone in the last game was sweet enough to speed up play in order to ensure that we could finish the tournament on time. Beyond that, having seat order balanced and a bit of seeding in the semis based on the heats was really great – definitely things that I hope to see in the future! Thanks to all the participants and organizer for a great tournament, and I hope to give defending my crown for a three-peat next year a try!
Congratulations to Galen Loram for winning both of his first two BPA TTA tournaments! Will anyone be able to challenge him? Next tournament will start in spring 2022.
The final standings were:
- Galen Loram
- Michael Thiessen
- Michael Turian
- Steven LeWinter
- Jason Leggett
- Eric Freeman
Egizia Online Tournament
Egizia Online Season 7
Season 7 Standings
As games end the standings are updated. See how each Group is doing and check on your friends and rivals. You can see lifetime standings HERE.
Game Assignments
Our Egizia tournaments use the online implementation at www.yucata.de. We use the original version of the game with the following two variants:
- Game without Nile card “Draw + 2 sphinx cards”
- Game without Sphinx card “For each 10 p. you scored take 1 p. more”
Players are sorted into leagues of 7 players based on previous results. In a season, each player plays in 4 games. Each other member of your league will be in 2 games against you. See scoring rules below.
Divisions are based on previous Season results. New players enter at the bottom level for their first season.
One note on the Yucata implementation: Both the “You can place a ship on a full building site” and the “You can build first wherever you have a ship” must be activated during the Nile (boat placement) phase. They cannot be activated after the building phase begins. This is different from how they are often played in person.
If you have trouble viewing the list below, click here to see just the listing.
Season 7 Matches
Report Season 7 Results
Game results are now reported on meepleleague.club. Login and go to the information about the table that is finished.
Only the winner of each game should record the results. Use the form below. Be sure to add the seat number of the player who triggered the game end.
Last Season Results
Chris Wildes won Division 1 for the first time in Season 6. Andrew Emerick and Mike Turian each won three games in their respective divisions to earn promotions to the top flight for Season 7.
Lifetime standings can be found HERE.
If the frame below is hard to read on your device try viewing the spreadsheet HERE.
A
The implementation of Egizia on Yucata.de has a few interactions that are different from how the game is often played in person. I have listed some of the notable differences and reminders below and I recommend reading the full game rules on the site here: https://www.yucata.de/en/Rules/Egizia
- Both the “You can place a ship on a full building site” and the “You can build first wherever you have a ship” must be activated during the Nile (boat placement) phase. They cannot be activated after the building phase begins.
- The “You can place a ship on a full building site” card can only be applied to one building site. You must have already placed a speculative boat at this location.
- The “You can sell up to 10 stones” and “Add 6 stone” cards must be activated on your turn. They can be activated during the Nile phase or the Building phase. However, you will not be prompted to activate these cards in between phases, or at the end of the game.
- The two once-per-round crew upgrade permanent cards can be used during the Building phase (after feeding), but only if you have a ship at a building location. If you do not have a ship at a building location, you will not be prompted to use these cards. If you have only speculative ships, you will only be given an opportunity to use these cards if one of those speculations succeeds.
- No cards may be used during final scoring. All cards must be used, if desired, on your turn. Therefore if your last build is speculative and that speculation fails to allow you to build, then you will not be given an opportunity to use these cards. This is primarily relevant to the “You can sell up to 10 stones”, “Add 6 stone”, and “Field Upgrade” cards.
Registration Closed for Season 6
Registration is now closed for Season 6 at meepleleague.club.
If you haven’t already, create an account for yourself:
- Go to meepleleague.club.
- Login OR
- Create an account (Register on the menu), if you do not already have one. Then activate it. If you do not receive an email quickly, please check your spam folder for the activation email.
- Under Manage Account, select Game Names and enter your game name ids. You only need to do this once for each id. Check the spelling, as some game platforms are case-sensitive.
- Register on the Home page or use the Play! menu, select Register for Tournament.
- You should receive a confirmation email. If you do not, check your spam folder.
Questions?
Feel free to email the GM with any questions you might have.