Thurn & Taxis Online Tournament

Season 17 Standings

As games end the standings are updated. See how each Group is doing and check on your friends and rivals.

Lifetime standings can be seen HERE.

If the frame below is hard to read on your device follow the link:

Tournament Results

Thurn & Taxis Online Tournament
Season 17 Report Results

Only the winner of each game should record the results. Use the form below. Be sure to add the seat number of the player who triggered the game end.

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM.

Game Assignments

Season 17 Matches

Our Thurn & Taxis tournaments use the online implementation at www.yucata.de. We use the original version of the game – no expansion content, and no special options.

Players are sorted into leagues of 7 players based on previous results.  In a season, each player plays in 4 games. Each other member of your league will be in 2 games against you. See scoring rules below.

Divisions are based on previous Season results. New players enter at the bottom level for their first season.

If you have trouble viewing the list below, click here to see just the listing.

Thurn & Taxis Season 17
Sign Ups Closed

Sign up for Notification of the Next Season

If you haven’t already, create an account for yourself:

  • Go to bucketofdice.com.
  • Login  OR
  • Create an account (Register on the menu), if you do not already have one. Then activate it. If you do not receive an email quickly, please check your spam folder for the activation email.
  • Under Manage Account, select Game Names and enter your game name ids. You only need to do this once for each id. Check the spelling, as some game platforms are case-sensitive.
  • Under the Play! menu, select Register for Tournament.
  • You should receive a confirmation email. If you do not, check your spam folder.

A new feature allows you to withdraw from a tournament while registrations are still open. Just click the “Withdraw” button next to each entry for tournaments that have not started.

Last Season Results

In the start of the “best of the rest” Thurn & Taxis competitive play after the departure of long-time pacesetter Kyle Smith, Randy Buehler got the best of Steve LeWinter and won Division 1 on tiebreakers in Season 15.  Chris Wildes’ streak of recent dominance came to an end and will spend Season 16 trying to win his way back in.  Replacing Chris and xevixan are the Israelis, Haim and Aran!

Lifetime standings can be seen HERE.  

If the frame below is hard to read on your device follow the link:

Tournament Results

Castles of Burgundy Online Tournament

Sign Ups Open for
Castles of Burgundy Online Tournament

Sign ups are open for Season 12.

Sign ups at:

www.bucketofdice.com

If you don’t already have one, create an account for the new sign up system the Meeple League is using in 2020. Be sure to add your boiteajeux user name (and any others you have) to your account.

Under the Play! menu select Register for Tournament to see all the events open for sign up.

Standings Season 12

As games end the standings are updated. See how each group is doing and check on your friends and rivals. You can see lifetime standings HERE.

If the frame below is hard to read on your device follow the link:

Tournament Results

Report Season 12 Game Results

The winner of each game should record the results using the form below

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM 

Season 12 Game Assignments

Group and Game Assignments for Season 12 are posted here.

The Castles of Burgundy tournament uses the online implementation at www.boiteajeux.net. Use the “single random board” variant, which means that all 4 players in a game will play on the same board, and which board it is will be determined randomly.

Be sure to name the game using the game name below and invite the other players listed. Any player may set up the game, but the winner of each game is responsible for entering the results using the form further down the page.

If you have trouble viewing the list below, click here to see just the listing.

Last Season Standings

Season 11 games should have ended.

 If you need to report a late game, email the results to online_league@meepleleague.com

If the frame below is hard to read on your device follow the link:

Tournament Results

Overview

Players are sorted into Groups of 7 players each based on previous results, so you should be matched against players of about your ability. In each season, you will play in 4 simultaneous games and each other member of your league will be in exactly two of them. Do well and you’ll get promoted to a tougher division. Do badly and you’ll drop to an easier one. Full details about our format and scoring system (which is the same for all our online leagues) are here: rules page.

Our Castles of Burgundy tournament use the online implementation at www.boiteajeux.net. We  use the “single random board” variant, which means that all 4 players in a game will play on the same board, and which board it is will be determined randomly.

After signing up, you will receive an email notifying you once the schedule has been posted. If you do sign up, you are committing to checking the website multiple times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend, for example), but in general we’re hoping game lengths will be measured in weeks not months.

The event sign up form will email you as soon as you submit it.

Through the Ages Online Tournament

Season 14 Standings

As games end the standings are updated. See how each league is doing and check on your friends and rivals.

If the frame below is hard to read on your device follow the link:

Tournament Results

Through the Ages Online Tournament
Season 14 Report Results

Only the winner of each game should record the results. Use the form below.

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM.

Season 14 Game Assignments

See below for your group and match assignments. When each game ends, the winner should report the scores using the form on this page.

The Through the Ages tournament uses Czech Games Edition application ofthe game.

Click on the title below to open assignments in a single page or tab:

Game Assignments

Sign Ups Closed for Through the Ages
Online Tournament
Season 14

Fill out this form to be notified about the next season (15).

Remember, the Tournament now uses the expansion cards set. You must have that to play.

If you don’t already have one, create an account for the sign up system the Meeple League is using. Be sure to add your Czech Game Edition online user name (and any others you have) to your account.

bucketofdice.com

Under the Play! menu select Register for Tournament to see all the events open for sign up.

Our TTA event uses the online implementation on ios, Android and Steam (for Mac and Windows) from Czech Game Edition. The app is based on the most recent edition of the game (“A New Story of Civilization”) and no house rules.

Players are sorted into Groups of 7 players based on previous results.  In a season, each player plays in 4 games and each other member of your Group will be in 2 games against you. Winning a game is worth 10 points, 2nd is 6, 3rd place gets you 3 points, and 4th nets 1. You can read more details about the rules for Meeple Leagues HERE.

Divisions are based on previous Season results. New players enter at the bottom level for their first season.

You’ll receive a notice in your email once the pairings are ready. If you do sign up, you are committing to checking the app a couple of times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend (for example), but in general we’re hoping game lengths will be measured in weeks not months.

To sign up for this (and future) season of Through the Ages, you must create an account at BucketofDice.com.

Add your user name on the Czech Game Editions application and then sign up.

This system is run by the Meeple League, but has a separate domain name because it isn’t part of our WordPress system. We are developing it on our own.

The reason we are doing sign ups with it now is to make sure players are credited for participation in all Meeple League events. Mis-typed and slight variations in names causes many problems with our previous sign up and score reporting system. Having your own identity for use in all events saves a lot of sifting through data.

Previous Season Results

Season 13 games should be over. If any new results have to reported, email the game coordinator.

If the frame below is hard to read on your device follow the link:

Tournament Results

Egizia Online Tournament

Season 1 Standings

As games end the standings are updated. See how each Group is doing and check on your friends and rivals.

If the frame below is hard to read on your device try viewing the spreadsheet HERE.

Season 1 Report Results

Only the winner of each game should record the results. Use the form below. Be sure to add the seat number of the player who triggered the game end.

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM

Game Assignments

Our Egizia tournaments use the online implementation at www.yucata.de. We use the original version of the game with the following two variants:

  • Game without Nile card “Draw + 2 sphinx cards”
  • Game without Sphinx card “For each 10 p. you scored take 1 p. more”

Players are sorted into leagues of 7 players based on previous results.  In a season, each player plays in 4 games. Each other member of your league will be in 2 games against you. See scoring rules below.

Divisions are based on previous Season results. New players enter at the bottom level for their first season.

One note on the Yucata implementation: Both the “You can place a ship on a full building site” and the “You can build first wherever you have a ship” must be activated during the Nile (boat placement) phase.  They cannot be activated after the building phase begins.  This is different from how they are often played in person.

If you have trouble viewing the list below, click here to see just the listing.

Season 1 Matches

Egizia Season 1
Sign Ups Closed

Sign up for notification of the next season.

If you haven’t already, create an account for yourself:

  • Go to bucketofdice.com.
  • Login  OR
  • Create an account (Register on the menu), if you do not already have one. Then activate it. If you do not receive an email quickly, please check your spam folder for the activation email.
  • Under Manage Account, select Game Names and enter your game name ids. You only need to do this once for each id. Check the spelling, as some game platforms are case-sensitive.  Make sure to enter your user id for yucata.de.
  • Under the Play! menu, select Register for Tournament.
  • You should receive a confirmation email. If you do not, check your spam folder.

A new feature allows you to withdraw from a tournament while registrations are still open. Just click the “Withdraw” button next to each entry for tournaments that have not started. 

Questions?

Feel free to email the GM with any questions you might have.

Brass Online Tournament

Sign Ups Open for
Season 16

Make sure you have a user identity and Sign Up at:

bucketofdice.com

If you don’t already have one, create an account for the sign up system the Meeple League uses. Be sure to add your orderofthehammer user name (and any others you have) to your account.

You can sign-up by clicking the button on the home page or use the Play! menu and select Register for Tournament to see all the events open for sign up.

Players are sorted into groups of 7 players based on previous results.  In a season, each player plays in 4 games. Each other member of your group will be in 2 games against you. See scoring rules below.

Divisions are based on previous Season results. New players enter at the bottom level for their first season.

You’ll receive a notice in your email once the pairings are ready.

Season 15 Standings

Season 15 results will be here as the results reported. You can see lifetime standings HERE.

Click to see results on separate tab

Brass Online Tournament
Season 15 Report Results

Only the winner of each game should record the results. Use the form below.

CLICK HERE TO SEE JUST THE FORM.

Season 15 Game Assignments

Group and Match Assignments for Season 15 will be here. You may choose any color, as the webmaster of Order of the Hammer has confirmed that Start Player can not be predetermined and this capability will not be instituted.

Be sure to name the game using the game name below and invite the other players listed. All games should be password protected using the word “meeple” in all lowercase letters.  Any player may set up the game, but the winner of each game is responsible for entering the results using the  game results report form.

See in separate tab.

Last Season Results

Season 14 saw WBC Powerhouse Andrew Emerick dominate Division 1 in a warm-up to the BPA-sanctioned play-by-email tournament, which started in February.  Meanwhile, Maciek Dud, who is on top of the Lifetime leaderboard, will take a trip down to Division 2 in Season 15 after finishing on the short end of a very competitive race for positions 2-6.

You can see lifetime standings HERE.

Click here to see standings is a separate tab/window.

Brass Online Tournament News

Maciek Dud came back with a Season 13 win to once again put him ahead of Allan Jiang, who has now won three seasons to Maciek’s four.  These two have proven to be head and shoulders above the competition through 13 seasons of Brass, winning more than half of the seasons to date combined.

Tournament format:

Players will be sorted into Groups of 7 players based on previous results. In a season, each player plays in 4 games. Each other member of your Group will be in 2 games against you. You can read the full details about league and scoring rules HERE.

Brass is Martin Wallace’s game of economic development in the early Industrial Age around Manchester and Liverpool.

Our Brass tournament will use the online implementation at brass.orderofthehammer.com. We will use the original version of the game – no expansion content, and no special options. You’ll receive a notice in your email once the matchups are ready. If you do sign up, you are committing to checking the website a couple of times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend), but in general we’re hoping game lengths will be measured in weeks not months.

Good luck!

Agricola Online Tournament

Season 11 Standings

As games end the standings are updated. See how each league is doing and check on your friends and rivals. You can see lifetime standings HERE.

If the frame below is hard to read on your device follow the link:

Tournament Results

Report Season 11 Agricola Online Tournament Game Results

Record the results using the form below.

If you have trouble using the form shown, click on the title below to open the form in its own tab or window.

Game Report Form

Game Assignments

Season 11 Game Assignments will be here when sign ups close.

This Agricola league uses the online implementation at www.boiteajeux.net. Games must be created with the Tournament mode setting (which just means the banned list used in most tournaments is implemented) and “Draft 7” will be used to distribute occupations and minor improvements from all 3 of the implemented decks: E, I, and K, though there are a few cards from the printed version of the game that have not been implemented  (see the article about online Agricola).

Be sure to name the game using the game name below and invite the other players listed. Any player may set up the game, but the winner of each game is responsible for entering the results using the form further down the page.

If you have trouble reading the iframe, click on the title below to open it in its own tab.

Game Assignments

Sign Ups Closed for Season 11 of
Agricola Online Tournament


To be notified about the next season fill out this form.

Make sure you have an account on:

www.bucketofdice.com

If you don’t already have one, create an account for the sign up system the Meeple League is using. Be sure to add your boiteajeux user name (and any others you have) to your account.

Under the Play! menu select Register for Tournament to see all the events open for sign up.

Players are sorted into groups of 7 players based on previous results.  In a season, each player plays in 4 games. Each other member of your group will be in 2 games against you. See scoring rules below.

Divisions are based on previous Season results. New players enter at the bottom level for their first season.

Our Agricola tournaments use the online implementation at www.boiteajeux.net. We use the original version of the game with drafting.

You’ll receive a notice in your email once the pairings are ready. If you do sign up, you are committing to checking the website a couple of times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend (for example), but in general we’re hoping game lengths will be measured in weeks not months.

Previous Season Results

The results of the last season (10) are here. The overall standings are on a separate page. Please see the menu under Standings.

If the frame below is hard to read on your device follow the link:

Tournament Results

BPA Brass Online Tournament 2020

This is the home page for a Boardgame Players Association “Play By Email” tournament for Brass. It is open only to members of the Boardgame Players Association (BPA). If you attend the World Boardgaming Championship (WBC), and are up to date on your registration fees for 2020, then you are already a member. If not, you can purchase an “Associate Membership” (PBEM only) for $10 from this website: www.boardgamers.org. This tournament will award laurels and contribute to the annual Caesar award, all of which is tracked through that same website.

GM: Allan Jiang

AGM: Rob Murray

Format

Please note that the format is different from the WBC tournament. All games in this tournament will have 4 players, and players will be randomly be assigned a starting position in each game.

We will use the implementation of the original Brass: Lancashire game at brass.orderofthehammer.com. Rules for this version of the game are available here. This implementation does not include the minor changes made in the more recent Roxley version.

For new users to OrderOfTheHammer, please note that accounts will have to be manually activated by the webmaster here. Please sign up below once you have created an account, even if it hasn’t been activated yet.

Ties: We will use the in-game tiebreakers for finish positions. The 1st tiebreaker is income space, the 2nd tiebreaker is cash on hand, and the 3rd tiebreaker is hypothetical turn order in rail turn 9.

Standings: In each stage, you will be awarded 10 points for winning a game, 6 for finishing 2nd, 3 for 3rd, and 1 for 4th. Any ties in the standings will be broken by average % of winner’s score. Standings will not carry over between stages, although semifinal games will be seeded based on heat standings.

Heat Stage: You will play in 4 simultaneous asynchronous games, all against different participants as determined by a roll of the dice. If we have at least 32 participants, then the top 16 in the heat standings will advance to the semifinals. If we have less than 32 participants, the top half (rounded down) in the heat standings will advance to the semifinals.
 

Semifinal Stage: All qualifiers will play in 4 simultaneous asynch games. The first priority for these assignments would be to minimize the number of repeat matchups, and the second priority would be to minimize the number of matchups between the top 4 players in the heat standings. The top 7 in the semifinal standings will advance to the finals.

Final Stage: The 7 qualifiers will play in 4 simultaneous asynch games. Each of the other finalists will be in 2 of them. The top 6 finishers will be awarded BPA laurels.

Pace of Play: You are expected to check your games and take your turns (at least) once per day. It’s OK to have an occasional break of a couple of days, but we expect most games to finish in less than two months. Games that haven’t finished in 8 weeks are likely to be adjudicated, and the adjudication will include demoting slow players to lower finish positions.

Schedule

Registration Opened: January 3, 2020

Registration Closed: February 23, 2020

Heat Stage Started: April 3, 2020

Semifinals Started: May 14, 2020
 
Finals Started: June 9, 2020

 

Tournament Report

28 BPA members entered the second Brass PBEM tournament. 49 games of Brass: Lancashire were played over three rounds, and in every round each participant played four games. The tournament cut to 14 players in the semifinals and 7 players in the finals, and followed the same format as last year’s tournament.

In the heats, Eric Freeman achieved the tournament’s high score of 185, in a game where he scored all four of his iron works, a port and a shipyard in the canal era. Jason Pytka achieved the largest margin of victory with a 42-point win. Two games were decided by a tiebreaker, with John Emery and Paul Sampson both prevailing over Jack Jung by virtue of higher final income. Defending champion Rob Murray had the best record with three wins and a second, and the other seeds went to Jay Spencer, DJ Borton, and Rob Kircher. There was a four-way tie for the last two spots in the semifinals, and past WBC champions Philip Shea and Bruce Hodgins both barely missed the cut according to the standings tiebreaker, average % of winner’s score.

The semifinals were competitive, with all players achieving at least one second place finish. Ben Scholl won one of his games by 42 points, matching the tournament’s largest margin of victory. Another game was decided by a tiebreaker, with DJ Borton prevailing over Andrew Emerick. Ben Scholl led the pack this round with three wins and a second, and was joined in the finals by DJ Borton, Allan Jiang, Rob Murray, Jason Pytka, Jay Spencer, and Jay Matthews.

The finals were the fastest stage, taking just 16 days to complete. In three games, two players used a cotton strategy, one player used a port strategy, and one player used neither. In another three games, two players went cotton and two players went ports. And in one game, three players chose cotton while one player chose ports, which unsurprisingly resulted in the port player winning. Overall, there was a good balance as cotton strategies won four games and port strategies won three games.

In a repeat from last year, there were three double-winners in the finals. And in a repeat from last year, Rob Murray’s other finishes were the best, with a second and a third in addition to his two wins to defend his championship. Interestingly, Rob’s winning path saw him go for cotton in all of his games.

Final Standings:
1. Rob Murray
2. Allan Jiang
3. DJ Borton
4. Jason Pytka
5. Ben Scholl
6. Jay Matthews

BPA Agricola PBEM Tournament 2020

This is the home page for a Boardgame Players Association “Play By Email” tournament for Agricola for 2019-2020. It is open only to members of the Boardgame Players Association (BPA). It you attend the World Boardgaming Championship (WBC), and are up to date on your registration fees, then you are already a member. If not, you can purchase a “PBEM Membership” for $10 from this website: www.boardgamers.org. This tournament will award laurels and contribute to the annual Caesar award, all of which are tracked through that same website.

GM: Randy Buehler

Format

All games will be 4-player games using the tournament mode and draft 7 settings on boiteajeux.net (which uses the original version of the game, minus a few tricky-to-program EIK cards).

Heat Stage: Everyone who joins the event will play in 3 asynch games, which will launch simultaneously. They will be paired randomly within the constraint that we will do our best to avoid putting people into multiple games together. If you win any of your games, you advance to the playoffs.

Quarterfinal Stage: If more than 50 people enter the event then single winners from the heat stage will be entered into two quarterfinal matches each. Winning either earns advancement to the semifinals along with the double winners from the heat stage.

Semifinal Stage: You will be placed in 4 simultaneous asynch games. They will be seeded based on the results from the Heat Stage as much as possible (details will depend on the number of semifinalists who qualify). In addition, we will avoid giving anyone repeat opponents if possible.

You will be awarded 10 points for winning a game, 6 for finishing 2nd, 3 for 3rd, and 1 for 4th. The top 7 point-earners will advance to the finals, with heat performance serving as the first tiebreaker and percentage of winner’s score in the semifinals as the second tiebreaker (and from the heats as the 3rd tiebreaker).

(This stage will be eliminated if there are 7 or fewer heat winners.)

Final Stage: You will be placed into 4 simultaneous games and each of the other finalists will be in 2 of them. We use the same scale of points for each finish position as in the semifinals and the final standings go by these points. (Ties in the overall standings will be broken by semifinal points, then heat points, then % of winner’s scores in the finals, then semis, then heats.)

Note on Ties: We will not use the in-game tiebreakers for finish positions. In the heats and quarterfinals, anyone tied for 1st gets credit for a win. In the semis and finals the points for tied positions will be divided evenly among the tied players.

Pace of Play: You are expected to check your games and take your turns (at least) once per day. It’s OK to have an occasional break of a couple of days, but we expect most games to finish in less than six weeks. Games that haven’t finished in 2 months are likely to be adjudicated, and the adjudication will include demoting slow players to lower finish positions.

Platform

Games will be played on Boiteajeux.net using the Tournament Mode (aka, there is the usual banned list) and Draft 7 settings.

Schedule

Registration Opens: 9-13-2019

Registration Closes: 12-1-2019 

Heat Stage Began: December 13

(No Quarterfinal Stage)

Semifinals Began: April 15, 2020

Finals Begin: August 2, 2020

Game Results

As games end the standings are updated. See how each player is doing and check on your friends and rivals.

If the frame below is hard to read on your device follow the link:

Tournament Results

BPA Agricola Tournament
Report Results

The winner of each game should record the results, unless otherwise arranged. Use the form below.

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM.

Game Assignments

BPA Through the Ages PBEM Tournament 2019

This is the home page for the 2019 Boardgame Players Association “Play By Email” tournament for Through The Ages. It is open only to members of the Boardgame Players Association (BPA). It you attend the World Boardgaming Championship (WBC), and are up to date on your registration fees, then you are already a member. If not, you can purchase a “PBEM Membership” for $10 from this website: www.boardgamers.org. This tournament will award laurels and contribute to the annual Caesar award, all of which is tracked through that same website.

GM: Randy Buehler

Format

Games will be 4-player games whenever possible, using the app that launched in 2017 for iOS, Android, and Steam. You must own the app in order to participate in the tournament. Games will use “Rules: Digital” (which, yes, is slightly different from the tabletop version of the game but the massive quality of life gains are worth it) and “Default Asynch” timing (which means you have 24 hours to make a move once it is your turn, plus a time extension bank that refills whenever a new age begins … if you run out of time you will be dropped from the game and replaced by a bot). 

Heat Stage: Everyone who joins the event will play in 3 asynch games, which will launch simultaneously. They will be paired randomly within the constraint that we will do our best to avoid putting people into multiple games together. If you win any of your games, you advance to the semifinal.

(Quarterfinal Stage: If more than 50 people enter the event then single winners from the heat stage will be entered into two quarterfinal matches each. Winning either earns advancement to the semifinals along with the double winners from the heat stage.)

Semifinal Stage: You will be placed in 4 simultaneous asynch games. They will be seeded based on the results from the Heat Stage as much as possible (details will depend on the number of semifinalists who qualify). In addition, we will avoid giving anyone repeat opponents if possible.

You will be awarded 10 points for winning a game, 6 for finishing 2nd, 3 for 3rd, and 1 for 4th. The top 7 point-earners will advance to the finals, with heat performance serving as the first tiebreaker and percentage of winner’s score in the semifinals as the second tiebreaker (and from the heats as the 3rd tiebreaker).

(This stage will be eliminated if there are 7 or fewer heat winners.)

Final Stage: You will be placed into 4 simultaneous games. Each of the other finalists will be in 2 of them. We use the same scale of points for each finish position as in the semifinals and the final standings go by these points. (Ties in the overall standings will be broken by semifinal points, then heat points, then % of winner’s scores in the finals, then semis, then heats.)

Note on Ties: We will not use the in-game tiebreakers for finish positions. In the heats, anyone tied for 1st gets credit for a win. In the semis and finals the points for tied positions will be divided evenly among the tied players.

Pace of Play: You are expected to check your games and take your turns (at least) once per day. It’s OK to have an occasional break of a couple of days, but we expect most games to finish in less than two months. Games that haven’t finished in 2 months are likely to be adjudicated, and the adjudication will include demoting slow players to lower finish positions.

Platform

Games will be played exclusively on the (awesome) app from Czech Games.

Schedule

Registration Opened: October 2018

Registration Closed: January 13, 2019

Heat Stage Began: January 15, 2019

There was no Quarterfinal stage 

Semifinals Begin: March 27, 2019

Finals Began: May 13, 2019

Game Assignments

Matches should be created inside the app using “Rules: Digital” and “Default Asynch” timing.

Click Here to See Just the Assignments

Game Results

If the frame below is hard to read on your device follow the link:

Tournament Results

BPA Through the Ages Tournament
Report Results

The winner of each game should record the results, unless otherwise arranged. Use the form below.

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM.

Sign Ups Are Closed

The tournament has started.

Players in BPA Through the Ages PBeM Tournament

These people are signed up for the tournament:

Players will be listed here as they sign up.

2018 Online Player of the Year is Allan Jiang

The final standings are in and Allan Jiang is the first-ever Meeple League Online Player of the Year. Allan crushed the field, finishing with a very impressive 36% more points than runner-up Randy Buehler. Fully 355 players played at least 1 season of 1 game in 2018. You can see the full standings here, but here’s a look at the Top 25:

1. Allan Jiang – 617.5
2. Randy Buehler – 454
3. Rob Murray – 419
4. Rob Kircher – 357.5
5. DJ Borton – 324.5
6. Nick Henning – 323
7. Richard M. Shay – 277.5
8. Stephen Voland – 262.5
9. Steven LeWinter – 259.5
10. Matthew Vienneau – 256
11. Sky Winslow Roy – 255
12. Haim Hochboim – 247
13. Mike Turian – 246
14. Chris Bert – 231
15. Andy Schwarz – 227
16. Antero Kuusi – 225.33
17. Gilbert Quinonez – 220.5
18. Andrew Norgren – 216
19. Alexandre Fafard – 209.5
20. Aaron Buchanan – 209
21. Sceadeau d’Tela – 208
22. Eric Freeman – 203
23. Ray Wolff – 201.5
24. Andrew Emerick – 197
25. Alex Bove – 189.5

For 2019 we’re going to tweak the formula slightly, but the basics will be the same: only your best 3 seasons of any given game count and you get credit for all the league points you earn plus bonuses for winning games and winning your group (where the bonuses scale up depending on how difficult your division is). We feel this worked pretty well (especially for a first attempt), but the one tweak we want to make is to reward folks for maintaining their position in the higher divisions: 2nd place – 5th place in Division 1 will now receive 5 bonus points and 2nd – 5th in each Division 2 Group will earn 2 bonus points.

We don’t have separate official awards for each of our 5 online games, but that’s not going to stop me from pointing out who our highest scorers were. I’ll be looking at aggregate scores here (aka, the sum of your best 3 seasons) since that’s what counts toward Player of the Year. 

Allan scored 144 of his points in Brass, which was tops. Jon Wilcox pipped Maciek Dud 136-135 for the second best Brass year. Brass has proven to be our fastest game, by the way, with 7 different seasons happening during 2018. Andrew Emerick and Scott Rothstein rounded out the top 5 with 115 and 111.

Eric Freeman had the best year in Castles of Burgundy, winning Division 1 in 2 of the 4 seasons that happened in 2018 to take home 135 points. Allan had to settle for 2nd here, with 119.5 points as he worked his way up the ladder, while Andrew Norgren was 3rd with 117, Ming Wei Liem was 4th at 112, and Chris Bert was 5th at 111.

Switching to the app for Through The Ages helped us get in 5 seasons over the course of 2018. Allan spent all 5 in Division 1, winning it twice, but his 142 points was actually 1 less than Eric Krasnauskas (aka Kolo), who only played 3 seasons but won all 3 of them, climbing from Division 3 up to Division 1 (which he won last season). Eugene Harvey was 3rd with 122. Only 2 others broke 100 points: Luis Leitao (104) and Ray Fernandez (103).

To the surprise of absolutely no one, Kyle Smith earned the most points in Thurn & Taxis (with 124). No one else has won Division 1 more than once, but Kyle has won it *5* times, including in 2 of the 4 seasons that happened in 2018. Other games have had 3-time winners (Eric Freeman in Castles and Petri Savola in Agricola), but Kyle’s dominance of Thurn & Taxis is the most complete of any online Meeple League game. Rob Kircher’s 112 was 2nd for 2018 while my own 102 was 3rd. Alex Bove was 4th on 99, meanwhile with 98 points and 5th place overall this is apparently Allan’s worst game!

Agricola seasons are our longest and there were only 3 in 2018, so there was no opportunity to ignore a bad season. Manpanzee was the clear winner with 139.5 points. Having won his Division 4 group in late 2017, Elliot started 2018 by winning his Div 3 group, then won his Div 2 group, then won Division 1! Allan was 2nd with 114 as he also completed his own rise up the ladder into Division 1. 3rd place for the year was a tie between William Francis and ecotone at 105.5, with Terry Borer being the only other players to break 100 (which he did half half a point).

All in all 2018 was a very successful year for us – lots of people got to play lots of board games. Here’s hoping 2019 is even better!