Brass Online Tournament

Season 3 Standings

Season 3 results will be here are the results reported.

Click here to see standings is a separate tab/window.

Brass Online Tournament
Season 3 Report Results

Only the winner of each game should record the results. Use the form below.

CLICK HERE TO SEE JUST THE FORM.

Assignments Posted!

Group and Match Assignments are now set and registration for Season 3 is CLOSED. For Season 3 you may choose any color, as the webmaster of Order of the Hammer has confirmed that Start Player can not be predetermined and this capability will not be instituted. 

Be sure to name the game using the game name below and invite the other players listed. All games should be password protected using the word “meeple” in all lowercase letters.  Any player may set up the game, but the winner of each game is responsible for entering the results using the  game results report form.

Click here to see assignments in a separate tab/window.

Sign Up Closed

Season 3 Registration is Closed

If you want to play in Season 4, please sign up below by using the form OR click on the link for just the form in a tab:

Brass Online Signup

Season 2 Standings

Season 2 is over and most games are reported. As games end the standings are updated. See how each league is doing and check on your friends and rivals.

If the frame below is hard to read on your device follow the link:

Tournament Results

Brass Online Tournament News

Season 2 of the Meeple League online tournament for Brass is winding down. Sign ups for season 3 have begun!

After some initial hiccups were encountered with game set ups due to the inability to predetermine a starting player, the inaugural season was a great success.  The most exciting finish was between Petri Savola and Lei Zhang in Division 3-B, as both players finished with two wins and two seconds.  Petri won the next tiebreaker over Lei, which was percentage of winner’s score, 97.45% to 97.22%!  Just two more total points in Lei’s non-wins would have flipped it.  Allan Jiang was the only player to win all four games, cruising to the win in Division 3-D.  The league’s only female competitor, Danielle Ondic, nearly won Division 2-A but was edged out by Jon Wilcox when he picked up his second win in the division’s last completed game.

Tournament format:

Players will be sorted into Groups of 7 players based on previous results. In a season, each player plays in 4 games. Each other member of your Group will be in 2 games against you. You can read the full details about league and scoring rules HERE.

Brass is Martin Wallace’s game of economic development in the early Industrial Age around Manchester and Liverpool.

Our Brass tournament will use the online implementation at brass.orderofthehammer.com. We will use the original version of the game – no expansion content, and no special options. Games are scheduled to start in late October and you’ll receive a notice in your email once the pairings are ready. If you do sign up, you are committing to checking the website a couple of times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend), but in general we’re hoping game lengths will be measured in weeks not months.

Good luck!

Castles of Burgundy Online Tournament

Standings

As games end the standings are updated. See how each group is doing and check on your friends and rivals.

 If you need to report a game from a previous season, email it to online_league@meepleleague.com

If the frame below is hard to read on your device follow the link:

Tournament Results

The winner of each game should record the results using the form below

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM 

Report Season 4 Game Results

Season 4 Game Assignments

Group and Game Assignments for Season 4 are here.

The Castles of Burgundy tournament uses the online implementation at www.boiteajeux.net. Use the “single random board” variant, which means that all 4 players in a game will play on the same board, and which board it is will be determined randomly.

Be sure to name the game using the game name below and invite the other players listed. Any player may set up the game, but the winner of each game is responsible for entering the results using the form further down the page.

If you have trouble viewing the list below, click here to see just the listing.

Sign Ups Closed for
Castles of Burgundy Online Tournament
Season 4

Fill out the form to be notified about future seasons:

Castles of Burgundy Online Signup

Overview & News

Season 3 games should be over or near completion.

Meeple League’s Season 4 of Castles of Burgundy is underway.

Players are sorted into Groups of 7 players each based on previous results, so you should be matched against players of about your ability. In each season, you will play in 4 simultaneous games and each other member of your league will be in exactly two of them. Do well and you’ll get promoted to a tougher division. Do badly and you’ll drop to an easier one. Full details about our format and scoring system (which is the same for all our online leagues) are here: rules page.

Our Castles of Burgundy tournament use the online implementation at www.boiteajeux.net. We  use the “single random board” variant, which means that all 4 players in a game will play on the same board, and which board it is will be determined randomly.

After signing up, you will receive an email notifying you once the schedule has been posted. If you do sign up, you are committing to checking the website multiple times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend, for example), but in general we’re hoping game lengths will be measured in weeks not months.

The event sign up form will email you as soon as you submit it.

Season 3 Standings

Season 3 games should have ended.

 If you need to report a late game, email the results to online_league@meepleleague.com

If the frame below is hard to read on your device follow the link:

Tournament Results

Thurn & Taxis Online Tournament

Thurn & Taxis Online
Season 6 is Starting

Thurn & Taxis Season 6
Sign Ups are Open

Season 6 sign ups are open.

Fill out this form to sign up (click on the title below if you have trouble using the embedded form:

Sign up for Season 6

Season 5 Standings

As games end the standings are updated. See how each Group is doing and check on your friends and rivals.

Lifetime standings can be seen HERE.

If the frame below is hard to read on your device follow the link:

Tournament Results

Thurn & Taxis Online Tournament
Season 5 Report Results

Only the winner of each game should record the results. Use the form below. Be sure to add the seat number of the player who triggered the game end.

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM.

Game Assignments

Season 5 Matches

Our Thurn & Taxis tournaments use the online implementation at www.yucata.de. We use the original version of the game – no expansion content, and no special options.

Players are sorted into leagues of 7 players based on previous results.  In a season, each player plays in 4 games. Each other member of your league will be in 2 games against you. See scoring rules below.

Divisions are based on previous Season results. New players enter at the bottom level for their first season.

If you have trouble viewing the list below, click here to see just the listing.

Season 4 Results

All games should be finished for Season 4. Any further results should be emailed to the on-line game coordinator.

If the frame below is hard to read on your device follow the link:

Season 4 Results

NEW: Online Player of the Year in 2018

The Meeple League is proud to announce that we’re adding a new plaque to next year’s awards:

Online Player of the Year

We will keep track of everyone’s performance across all of our online leagues using the following point system:

  1. You get points equal to the league points you accumulate in every game you play, so the usual 10 points for 1st place in a game, 6 for 2nd, 3 for 3rd, and 1 point for finishing in 4th place.
  2. You get bonus points for each game you win
    1. 1-point bonus for winning a game in Division 3
    2. 2-point bonus for winning a game in Division 2
    3. 3-point bonus for winning a game in Division 1
  3. You also get bonus points for winning your group
    1. 2-point bonus for winning a Group in Division 3
    2. 5-point bonus for winning a Group in Division 2
    3. 10-point bonus for winning a Group in Division 1

One of our goals was to acknowledge the (much) tougher strength of schedule and accomplishment of winning the top divisions, while also making sure you didn’t need to be playing in the top Divisions to win this. Using the points above it works out that crushing a Division 3 Group 4-0-0-0 is worth about the same amount of points as winning 2 games and narrowly taking the Group in Division 1. This is our first year doing an Online Player of the Year, so there’s no guarantee we got all weights tuned correctly, but we feel pretty good about this as a starting point. Meanwhile, it is pure point accumulation, so the more leagues you play in, the more points you can get.
We currently run leagues for 5 games: Agricola, Brass, Castles of Burgundy, Through the Ages, and Thurn and Taxis. If we add any new games during 2018, they will count, too. For whatever it’s worth, we started our first two leagues in January and over the course of 2017 we ran 5 seasons of Thurn and Taxis and 4 seasons of Agricola (counting the two seasons that are currently in progress). We expect to open up at least two seasons for registration in December (Through The Ages season 2 and Castles of Burgundy Season 4) and those will count as the first events of the 2018 year.
Good luck and have fun!

Agricola Online Tournament

Season 4 Standings

As games end the standings are updated. See how each league is doing and check on your friends and rivals.

If the frame below is hard to read on your device follow the link:

Tournament Results

Report Season 4 Agricola Online Tournament Game Results

Only the winner of each game should record the results using the form below.

If you have trouble using the form shown, click on the title below to open the form in its own tab or window.

Game Report Form

Season 4 Game Assignments

League and Game Assignments for Season 4 will be posted when sign ups close.

If you missed this season sign up for the next season using the button above.

The Agricola tournament uses the online implementation at www.boiteajeux.net. Games must be created with the Tournament mode setting (which just means the banned list used in most tournaments is implemented) and “Draft 7” will be used to distribute occupations and minor improvements from all 3 of the implemented decks: E, I, and K, though there are a few cards from the printed version of the game that have not been implemented  (see the article about online Agricola).

Be sure to name the game using the game name below and invite the other players listed. Any player may set up the game, but the winner of each game is responsible for entering the results using the form further down the page.

If you have trouble reading the iframe, click on the title below to open it in its own tab.

Game Assignments

Sign Up for the Agricola Online Tournament

Sign up  for the next season of the Meeple League’s Agricola online tournament.

Players are sorted into groups of 7 players based on previous results.  In a season, each player plays in 4 games. Each other member of your group will be in 2 games against you. See scoring rules below.

Divisions are based on previous Season results. New players enter at the bottom level for their first season.

Our Agrcola tournaments use the online implementation at www.boiteajeux.net. We use the original version of the game with drafting.

You’ll receive a notice in your email once the pairings are ready. If you do sign up, you are committing to checking the website a couple of times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend (for example), but in general we’re hoping game lengths will be measured in weeks not months.

If you want to play, please sign up below by using the form OR click on the link for just the form in a tab:

Agricola Online Signup

Previous Season Results

The results of the laste season are here. The overall standings are on a separate page. Please see the menu under Standings.

If the frame below is hard to read on your device follow the link:

Tournament Results

Through the Ages Online Tournament

Through the Ages Online Tournament Season 2
Has Started

Season 2 Standings

As games end the standings are updated. See how each league is doing and check on your friends and rivals.

If the frame below is hard to read on your device follow the link:

Tournament Results

Through the Ages Online Tournament
Season 2 Report Results

Only the winner of each game should record the results. Use the form below.

If you have problems using the form on this page CLICK HERE TO SEE JUST THE FORM.

Pairings Are Up!

Season 2 has now begun. See below for your group and match assignments. When each game ends, the winner should report the scores using the form on this page.

The Through the Ages tournament uses the online implementation at http://www.boardgaming-online.com and uses the “New” edition rules. There are a few bugs with the website that you should know about:

1) The game does not prevent resigning during Age 4 – There’s no way to fix this so just don’t take the illegal action of resigning during Age 4.
2) The game does not prevent you from playing (or adopting) a second tactics in the same turn – this is another illegal action that you just shouldn’t take. The rules say you may only switch tactics once per turn.
3) The game does not award 7 culture when a player resigns during a war – culture should be manually added.
4) Transcontinental Railroad gives extra production at all mine levels you have, instead of just the highest one – you will need to manually fix production at the end of each round.
5) Ravages of Time does not turn off the extra happiness St Peter’s was giving to a ravaged wonder – players should not abuse their extra free happiness and play as if they were 1 lower
6) There’s a rare bug that turns the end of the game into a mess (usually with Bill Gates involved):  at the end of the game the game will bug and the last player will not get their final production round during the restore, instead the first player will get another round of production – Players should determine scores by hand, removing the extra culture from player 1 and giving player 4 their deserved culture (other production doesn’t matter)
7) Politics of Strength sometimes asks the weakest player to discard a random number of cards between 0 and 3 – no fix, just play on
8) Trade Routes Agreement cannot be combined with Efficient Upgrade – no fix
9) When a player resigns, the game does not remove cards from the card row at the beginning of the next players turn (even though it should remove 1, 2 or 3 more) – no fix, just play on.

Through the Ages Pairings

Sign Up Closed for Through the Ages Online Tournament Season 2

Sign up  to be notified about future seasons of the Meeple League’s Through the Ages online tournament.

Players are sorted into Groups of 7 players based on previous results.  In a season, each player plays in 4 games and each other member of your Group will be in 2 games against you. Winning a game is worth 10 points, 2nd is 6, 3rd place gets you 3 points, and 4th nets 1. You can read more details about the rules for Meeple Leagues HERE.

Divisions are based on previous Season results. New players enter at the bottom level for their first season.

Our TTA event uses the online implementation at http://www.boardgaming-online.com. We use the new edition of the game (“A New Story of Civilization”) and no house rules.

You’ll receive a notice in your email once the pairings are ready. If you do sign up, you are committing to checking the website a couple of times on most days (it’s OK if something comes up every once in a while, or if you’re out of town for a weekend (for example), but in general we’re hoping game lengths will be measured in weeks not months.

Season 1 already started, but if you want to play a future season please sign up below by using this form and we will let you know when the next season begins accepting registrations (or click on the link for just the form in a tab):

Through the Ages Online Signup

Season 1 Results

Season 1 games should be over. If any new results have to reported, email the game coordinator.

If the frame below is hard to read on your device follow the link:

Tournament Results

Agricola Online Season 1 Report

Agricola Season 1 Wrap-Up

by Randy Buehler

Season 1 of the Agricola league was a smashing success, with the Meeple League’s largest turn-out for an online event so far and some great matches up and down the ladder. 77 players signed up to play, which meant 11 leagues spread across four divisions. I was the biggest winner, but by the narrowest of margins as I defeated Sceadeau d’Tela for the Division 1-A crown *on tiebreakers* (3 match wins to 2). Congratulations are also due to Bernt Nodland and Steven LeWinter, who won the two leagues in Division 2 and thus earned spots in the top division for season 2. (Steve’s win was particularly close with only 3 league points separating 1st from 4th in his league.) You can see all the standings HERE.

Season 2 is about to start, and the field has expanded to 96 competitors. That means there will be 7 leagues in division 4 and 14 leagues in total. Good luck to everyone as they try to win promotion, and have fun playing.

With season 1 in the books, I thought it would be interesting to see how accurate the initial seeds were. As you may recall, I did the initial player sort first by looking at BPA laurels and then at Elo ratings on boiteajeux. There has been some debate (bordering on trash talk) about how accurate Elo ratings are, and I saved a copy of everyone’s rating before the season began. I then looked at the absolute value of how far each player’s finish position was from the position that would be predicted by Elo or laurels. (In other words, if you had the 5th highest Elo in your league but finished 1st then you were 4 spots away from where you were predicted to be.)

Laurels did a significantly better job of predicting division 1 than Elo did (8 spots off in total versus 18), but in Division 2-A it was the other way around (20 spots off versus just 4). Meanwhile Division 2-B was close to a wash (12 off for laurels versus 10 off for Elo). If you add up all 3 leagues that included at least some players with laurels, Elo comes out looking a little better at 32 to 40 (or an average of 1.5 spots off per player versus 1.9). Meanwhile in Division 3 there were some major upsets, including division wins from each of the two lowest rated competitors, but Elo was a quite reasonable predictor if you ignore those two players (1.7 spots off per player, or 1.1 spots off per player if you ignore the two outliers).

One surprising fact about season 1 is that only one player managed to collect exactly a first, a second, a third, and also a 4th place finish. Ed Fear is apparently the Epitome of Average. Meanwhile the triple winners club included only 3 people and exactly one person managed to win all four of their games: William F, aka wsefranc, from league 4-D.

There were, unfortunately, some players who played too slowly in season 1. The vast majority of games were done by the end of March and I think that two-month timeline is what folks should see as acceptable (we started in the last few days of January). The truly unfortunate part of having a slow player is that they impact four different games. My only real recourse to deal with this problem is to tell those players they aren’t allowed to play in future Meeple League events, and while most of the slowpokes from season 1 did not choose to sign up again, I did decline one registration attempt for season 2. For the handful of matches which haven’t finished, I treated them as 4-way ties when determining promotion and relegation and I will add the real points to the lifetime standings page once they finally do complete.

All of which brings us to season 2, which has quite a few interesting storylines to follow. A few more well-known WBC ringers have entered the league now (Jon Senn, Eric Wrobel, Josh Cooper, Rob Kircher), but they will have to fight their way up from the bottom. Turambar will be the champion of the pro-Elo crowd as he joins Division 1 and is the only player there without a WBC pedigree. Rob Murray and Petri Savola barely missed getting themselves promoted to division 1 and will be trying to finish the job. Meanwhile Daniel Eppolito will have something to prove as he was a consensus pick to finish in the top 2 of division 1 according to the fantasy league participants, but instead got himself relegated to division 2. In my own case, Agricola has not historically been one of my best game but I have invested a lot of time in the last 18 months or so trying to bring my game up to a world class level. I don’t know if I’m there yet, but I will do my best to claim back-to-back titles.

I’m confident there are many other interesting stories around the players I’m not yet familiar with, but that’s the beauty of a league like this. As the seasons go by we’ll get to see who rises and who falls. Good luck to everyone, and have fun in season 2!

PrezCon Winter Nationals Trip Report

By Marcy Morelli

This was my second year attending PrezCon. It’s a bit of a hike from Suburban Philly – especially in the winter. But Amtrak runs right into Charlottesville and that’s a great way to travel. Charlottesville is the home of the University of Virginia and offers some good sightseeing opportunities for those who are interested in Presidential history.

I arrived Monday evening and the Doubletree shuttle picked me up at the train station. It ended up being too late to pick up my badge, but I was able to catch up with some friends.
The Doubletree Charlottesville is a really great spot for a convention the size of PrezCon. The hotel staff are very well organized and seem appreciative of the convention’s presence. A few employees even seemed interested in learning some games.
Besides the shuttle, a pool with hot tub, and the ubiquitous cookie, the hotel also runs a great restaurant. Breakfast offers a large buffet with made-to-order omelets. Lunch and dinner have a tasty menu and you can call in an order and pick it up at the restaurant. There is also a special stand outside the ballroom that offers drinks, sandwiches, pizza, and some special meals throughout the day. In the late evening, 4 or 5 different pies are available. If you have a car at hand, there are plenty of local eating establishments nearby as well as a Walmart.

I’m primarily a EuroGames tournament gamer, and the conference room layout works well for that. Most tournaments are held in either the large Ballroom, or a few steps away in the Gallery Rooms. The food stand is just outside the Ballroom which makes it easy to catch a quick bite if you don’t have many breaks. The vendors set up in-between while open gaming has a large room downstairs.

 

 

 

 

 

 

 

 

 

 

 

 

 

The convention registration desk is organized and well-staffed for the long hours of the convention. Convention Director Justin Thompson is generally floating around keeping tabs on things, but is easy to find if you need him. PrezCon players are friendly and welcoming to newcomers.

Tournaments at PrezCon award plaques to the final table based on the total numbers of players who participated in the game.

Besides the regular tournament line-up PrezCon also holds several mini-cons during the convention: ColumbiaCon, RevCon, and a EuroGames sampler event. The Agricola and Catan tournaments are both regional championships with winners advancing to a National Championship.

PrezCon will also hold a Summer Nationals event in June. Don’t miss out on the opportunity to attend – you’ll have a great time!

TotalCon 2017 Report

Total Confusion 31 was held in Marlborough Massachusetts on February 23rd to the 26th of 2017. The convention moved to a new venue, the Best Western Royal Plaza. With more space and better lighting the board game space was great to play in and the tournaments were held in separate spaces with less noise and no crowding.

New England Regional Championships are a highlight of the convention. Listed below are the first 3 finishes in each of the 9 New England Championships.

GameChampion2nd3rd
ConcordiaWill WarrenKara MorseAndrew Harris
SplendorAndrew MenardIan DembskyMarvin Birmbaum
Ticket to RideNicholas CheungSteve CostaDean Scungio
St PetersburgAndrew HarrisIan DembskyShelly Thomas
AgricolaRichard J ShayRichard M ShayShelly Thomas
DominionJared RushananAndrew MenardThomas Jarrett
Castles of BurgundyIan DembskyWill WarrenKara Morse
Puerto RicoRichard MeyerAdam ShersonRichard M Shay
Power GridSteve CostaThomas JarrettBill Todd
Stone AgeShelly ThomasMongoJustin Roark

Chairman of the Board: Ian Dembsky

Chairman of the Board is awarded for accumulating the best record in different tournament games. Winning and placing in tournament games earns points, but you can only score for your best game in each tournament. Bonus points are awarded for placing overall in tournaments. Ian won Castles of Burgundy and finished 2nd in Saint Petersburg and Splendor. He also played well in other tournaments. Congratulations Ian.
Catan Regional Qualifier: Ian Dembsky


The Puffing Billy group spends the convention playing railroad themed games and has their own tournament format, giving prizes in the following categories:

Overall Champion: Roger Jarrett

1830: Bruce Beard

Empire Builder: Roger Jarrett

18XX: Bruce Beard

Empire Builder International: Roger Jarrett

There is also a Diplomacy tournament held over the course of convention.
Diplomacy Champ (& Best Italy): Brad Blitstein.

BEST GERMANY: Alan Levin

BEST ENGLAND: Rob Premus

BEST TURKEY: Andrew Katcher

BEST FRANCE: Randy Lawrence-Hurt

BEST AUSTRIA: Jay Aloia

BEST RUSSIA: Steve Cooley